EA Forced into Game Apology

First, you’ve told us that the game is too hard to learn, and that the only way to figure it out is through frustrating trial-and-error

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EA Forced into Game Apology
You've got a huge official license for a video game series - one of the biggest sports licences in the world - you're also up against some stiff competition in terms of the actual sport. You can't stuff it up... unless you're EA.

Sean O’Brien is the executive producer for NBA Live 14 and due to a large lash-back from fans and consumers who will probably now be heading over to 2K for NBA 2K 14, he's had to make the following statement:

"I’m not going to lie; it’s been a rough week. As you can imagine, this isn’t exactly the NBA LIVE comeback story we were hoping for this year.

"We hear loud and clear that some of you are disappointed in various aspects of NBA LIVE 14, and I’m sorry if the game doesn’t live up to your expectations. Looking at your feedback, we have laid out a plan to make NBA LIVE 14 a better game as quickly as we can."

There is more and it makes sad, sad reading:

"First, you’ve told us that the game is too hard to learn, and that the only way to figure it out is through frustrating trial-and-error. As a result, we are working on improving the way the game teaches the controls and on-boards new users. We realize that every single one of you is a new user and know we need to make the game easier to understand and simpler to pick up and play."

There is even more... over here.
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