Forget Reality - Video Game Art Will Win

Amazing renders getting us close to actual people

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Forget Reality - Video Game Art Will Win
Dan Roarty is a lead character artist at Tomb Raider developers Crystal Dynamics. He's created some scarily realistic images...

The one you can see illustrating this story is, says Dan, "based off of my wife Nicole. Software used was Maya, Mudbox for sculpting and texturing and Shave and Haircut for hair (rendered in Mental Ray)."

There are more images over on Dan's site. Now, all we need to do is create realistic movement, decent plots, good scripts and maybe even no gunplay and we'll have movies. Oh. Yup, remember, it's all about the gameplay folks.

See more right here.

Comments

DoctorDee 11 Oct 2013 10:36
1/2
If I were a movie actor, I'd keep an eye on the fact hat eventually, my job is going to gothe same way as "Record store assistant".
config 11 Oct 2013 18:08
2/2
What's a record store? Is that one of those places you buy gift cards from?
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