Eolith, the Korean company charged with the development of King of Fighters 2002, has spoken for the first time about its hotly-anticipated SNK beat-em-up sequel.
This interview with Eolith corporate planning and director Choi Chil-Seok shows that Eolith is planning on staying close to the roots of the series, with no platform change planned.
Is KOF2002 going to be developed?
A: Yes, it's been decided on.
How far is its development going?
A- We're still in the stage of preparation, such as requesting for resources required to start on development.
When will it be released?
A: It's already been 7 months since we began preparing [for development], but we can't foresee how longer it'll take to acquire the rest of the needed resources. But we'd like to release it by the fall of 2002. It will be released on the MVS, Of course.
Do you have interest in hardware other than the NeoGeo?
A: We have no interest in the NAOMI. Its price is still high so if we create it in our country, it would leave us at a slight disadvantage in the market's price war.
Will KOF2002 be developed by Brezzasoft again?
A: That is what's planned. Their company has the most knowledge and technical skills for the KOF series. Of course, Eolith will be participating in the development as well.
Will the striker system remain in KOF2002?
A: KOF2001 was still in the Nests chapter, so we purposely left it in. We're still thinking of what to do for KOF2002, which will be going into a new chapter. There may be [game] system changes in KOF2002 since it will be a new chapter. We're thinking of many ideas, so please look forward to the release!