EA has admitted that "it should have done better" with the development of Medal of Honor: Warfighter. Gee, you reckon? The publisher laid the game's problems down to the fact that it tried to release too many games at once, without dedicating enough quality control to ensure all its products were successful.
Says chief creative director Rich Hilleman to Rock, Paper, Shotgun
: "It's an execution problem. It's much more that we had some things we should've done better. We didn't have the quality of leadership we needed to make [Medal of Honor] great.
"We just have to get the leadership aligned. We're blessed to have more titles than we can do well today. That's a good problem, frankly. In the long-term, we have to make sure we don't kill those products by trying to do them when we can't do them well."
As a result of the catastrophe that was Warfighter, the company has put the franchise on hold while it figures out what to do with it. In the meantime, it is putting all its attention on Battlefield 4
. "What we think right now is that, for the next couple years, we can just have one great thing in that space. So we're choosing for it to be Battlefield
But Medal of Honor won't be gone forever. "There's always someone at EA who's sticking up for any number of the properties we have... That property will come back when it's time is right and there's someone to carry it."