Adrian Lacey is the IP Director for Ghost Recon Future Soldier. We have a large and fulfilling interview with him in the pipes, to be released in the next hour. However, to tempt you along, check out this peach of a quote.
We asked Adrian, "Will Kinect ever replace a tactile controller?"
And POW! He responded, "Well... thatís like asking whether an inflatable doll replaces a woman."
Really? We really, really hoped there was more context to come.
"I donít know. Itís kind of theoretical, but itís a tricky one. Perhaps its uses hinge on one particular gameplay mechanic. Maybe its uses are all about hitting and dodging things with your body. Maybe itís uses in gameplay can be as subtle as a gesture made with a controller in hand to enhance the traditional experience. Maybe itíll get so sophisticated that it will replace all traditional methods. Weíll have to wait and see."
He continued, "Effectively, yeah. Kinect is still in the first stages, so as developers weíre still learning how to explore this. Youíve gone from traditional controllers, to iPads and iPhones in the space of four or five years.
"For us, weíre learning how these things work, so weíve gone from the dream of Minority Report to actually being able to do it in your living room. So thereís a learning curve for us on the development side. What weíre trying to show with Gunsmith - and itís the first step of putting something thatís effectively a toy - something thatís fun - for fans to mess around with and have a good interactive experience. If youíre a weapons fan, and you like the idea of changing up gun modules, itís kind of cool.
"Weíve also ensured that we donít forget that something like Gunsmith is a mere step. The controller is still very important to the core experience, which is why you do everything else in the game with it."
Full interview is upcoming.