Batman Arkham City: No Hand Holding in Asylum Dwarfing World

It's super-hugely big, people!

Posted by Staff
Batman Arkham City: No Hand Holding in Asylum Dwarfing World
It is a well-known fact that bigness = goodness. So, we're pleased to hear Sefton Hill, game director at Rocksteady Studios, saying that Batman: Arkham City is about five times bigger than Arkham Island" from Arkham Asylum.

But bigness - despite being good, or we'd never Go Large with our burgers and chips - can also give you a heart attack or at least get you lost. So, we're also pleased to hear Mr Sefton Hill tell GameSpot that, "I wouldn't describe the game as 'sandbox' because a totally open and free-form gameworld would not allow us to create the kind of atmosphere that we wanted to, but we don't hold your hand either.

"Arkham City is its own place; a massive super-prison, jam packed with supervillains, thugs, and psychopaths. There aren't any rules, but it has a law of its own, and this is why it is a perfect setting for Batman. Gamers will have to think and act like the Dark Knight if they want to survive in a place like Arkham City."

Phew.


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