Jaffe: Bayonetta Blows the Doors Off God Of War

Jaffe calls it like it is.

Posted by Staff
Jaffe: Bayonetta Blows the Doors Off God Of War
Following a rant regarding the rant from 'EA Louse', the disgruntled, soon-to-be redundant EA and Bioware Mythic employee, David Jaffe has pointed out some home truths regarding his own games.

Responding to a commenter called Matthew Emirzian who had pointed out that, "...to this day God of War series is mired in clunky, poorly automated combat (dodge on the right analog stick lol) and anyone with a clue considers Bayonetta, Devil May Cry, or Ninja Gaiden to have far superior controls and combat mechanics," Jaffe takes up the slack.

"Matheww, you miss the point", he says. "We were not trying to go head to head with those games. ANYONE can see the pure technique involved in those games- or games like Bayonetta- blows the doors off GOD OF WAR. They are SUPPOSED to! In GOD OF WAR our goal was to get the player to feel like they were on an adventure that was easy to play, had cool scenarios, puzzles, platforming,etc.

"The goal was NEVER to be some amazing combat simulator. Your reaction proves my point: you may not LIKE GOD OF WAR but you don't even stop to think that perhaps there are other goals and ways of doing things, not JUST the ones you like.

"And if you look at the GOD OF WAR sales compared to those games you mention, clearly- at least from a sales standpoint- we did something right"

Catch up with the whole EA Louse vs the World here. Keep up with David Jaffe's always readable blog here.

Comments

John 15 Oct 2010 14:04
1/20
What a load of BS - GOW is the GREATEST game in its genre, nothing even come close in terms of story, gameplay and graphics!
Cratos 15 Oct 2010 14:42
2/20
Well done for missing the complete point of the article with the eyeball catching title. I think he was trying to explain GOW is designed for a different audience.
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Annonymous 15 Oct 2010 14:46
3/20
Wait, don't you think you're missinterpreting what Jaffe said? I mean, the headline is missleading to say the least. He said Bayonetta has got better combat techniques than God of War, not an overall game.
Stu pid 15 Oct 2010 15:15
4/20
S**tty, s**tty, s**tty article.
The headline is totaly misleading and has no connection at all with what Jaffe said (God of War is no fight simulator. It's "just" a badass epic platform and fighting game).

Got your hits, hey? Good. Now I'll never go back to this site.
tarbis 15 Oct 2010 15:59
5/20
Is matthew a complete idiot? Dodging using the right analog stick give the players more control of the action than press this and that which is annoying and far easily forgotten than moving the right analog stick.
Tim Smith 15 Oct 2010 16:19
6/20
Stu pid wrote:
S**tty, s**tty, s**tty article.
The headline is totaly misleading and has no connection at all with what Jaffe said (God of War is no fight simulator. It's "just" a badass epic platform and fighting game).

Got your hits, hey? Good. Now I'll never go back to this site.


"ANYONE can see the pure technique involved in those games- or games like Bayonetta- blows the doors off GOD OF WAR." - now, did you bother to read anything other than the quoting-David-headline? The story, where we printed (unedited), his response... as well as printing the question he was replying to?

I have a sneaking feeling that you made your mind up based on the headline. Not really us to blame for that.

Regards

Tim
S. Bains 15 Oct 2010 16:22
7/20
I loved God of War 1 (Jaffe),2 (Barlog) & 3 (Stig)
I did buy Bayonetta, but I felt it sucked, traded on Goozex within a week
Tim Smith 15 Oct 2010 16:29
8/20
Annonymous wrote:
Wait, don't you think you're missinterpreting what Jaffe said? I mean, the headline is missleading to say the least. He said Bayonetta has got better combat techniques than God of War, not an overall game.


Hi there,

We quoted David in full in the article. Headlines are supposed to be eye-catching, the body of the article is supposed to be read for context though. Otherwise we'd have to post the entire article in the head. And that would break the Internet.

Cheers
Tim
Svend Joscelyne 15 Oct 2010 16:50
9/20
It's not like the headline, although a contracted description of the article (which is the point! Welcome to the written word!), is misleading anyway. Because that is essentially what the man said.
Jimmy 15 Oct 2010 17:06
10/20
"now, did you bother to read anything other than the quoting-David-headline? The story, where we printed (unedited), his response... as well as printing the question he was replying to? I have a sneaking feeling that you made your mind up based on the headline. Not really us to blame for that. "

Why don't you read it again, you illiterate, sensationalist dip-whack:

"The headline is totaly misleading and has no connection at all with what Jaffe said"

It's obvious that the commenter read the article.

"Otherwise we'd have to post the entire article in the head. And that would break the Internet."

Oh stfu. You don't need the entire article for the proper context.

Jaffe: Bayonetta Blows the Doors Off God Of War
Jaffe: Bayonetta's Technique Blows the Doors off God of War.

If you weren't so desperate to have to resort to making news articles out of blog comments in the first place, you wouldn't be under this criticism. And when you respond in the comments and try to invalidate people's opinions, it just makes you look like even bigger asses.


keep up the good work distorting headlines for more hits, Spong.



Um... 15 Oct 2010 17:11
11/20
I like having the right analog stick as dodge. I thought that was one of the best things about God of War. You can quickly and easily dodge attacks by just flicking your right thumb. Why is that a bad thing?
Svend Joscelyne 15 Oct 2010 17:29
12/20
Jimmy wrote:
"The headline is totaly misleading and has no connection at all with what Jaffe said"
It's obvious that the commenter read the article.

Evidently not, because the headline does inarguably have -some- connection to what Jaffe said. And let's not resort to petty name-calling, shall we? It doesn't exactly get your point across in a mature manner.

Oh stfu. You don't need the entire article for the proper context.

You do need to read it, though.

Jaffe: Bayonetta Blows the Doors Off God Of War
Jaffe: Bayonetta's Technique Blows the Doors off God of War.

I'm sorry, but your modified headline does nothing to add or clarify the original. So basically "Bayonetta Blows the Doors Off God of War" is wrong, but "Bayonetta Blows the Doors Off God of War... because of this" is right? You're reaching. Jaffe wrote what he wrote, regardless of the specific reason why he wrote it. Understand that a headline is there to summarise a story. The specifics lie in the main article.

You might be right in that adding the word "Technique" would be an equally acceptable headline, but you're wrong in saying that the original headline is wrong or inaccurate.

If you weren't so desperate to have to resort to making news articles out of blog comments in the first place, you wouldn't be under this criticism. And when you respond in the comments and try to invalidate people's opinions, it just makes you look like even bigger asses.

Opinions are fine, but there's barely any opinions being raised here. All it seems to be is a bunch of people posting knee-jerk reactions over a the lack of a word that adds no additional context to the understanding of the story if added to the headline. If anyone's being sensationalist, its you I'm afraid.
Dreiko 15 Oct 2010 18:52
13/20
GoW is the halo or MW of action games, western muscular guys, easy to grasp with not much depth controls, not weird or God forbid Japanese anime-inspired characters...therefore the majority of the unspecified gamer market will prefer it.

Me, being both Greek and an anime fan, enjoyed the game due to it having the myths I've known for all my life in a fun setting. As a gamer however, the experience of "playing" the game specifically paled in comparison to either DMC or Bayonetta or DMC, GoW can still be fun...but you won't replay it 4 times to get all the difficulties and you won't sit killing stuff that respawn just to learn your combos as though it was a fighter.


This is like the new mortal kombat game, made for western average people who are canonical at everything and can't handle special or supremely demanding and rewarding experience.
Gilbot 15 Oct 2010 19:49
14/20
"dodge on the right analog stick lol"
Not for nothing, but I LOVED having dodge on the right analog stick. It felt fast and intuitive to me. Sure, having dodge on the right analog wouldn't make much sense for a game with a controllable camera, but since GoW uses a guided cam there isn't an issue here.
Someone on the internet 15 Oct 2010 20:29
15/20
@John
Spoken like a true fanboy
Dreiko 15 Oct 2010 20:50
16/20
@Gilbot If the dodge is on the right stick it means you have to use your right thumb which in turn means you have to movie it away from the face buttons. That moving from and to every time you have to dodge is problematic in the heat of battle.
Doucher 15 Oct 2010 22:00
17/20
Is the person who wrote this article mentally f**king retarded? Guy need to be hosed.
Douche You Fella 15 Oct 2010 22:42
18/20
Doucher wrote:
Is the person who wrote this article mentally f**king retarded? Guy need to be hosed.


WTF does that even mean? You've just cut'n'pasted someone elses opinion.
GOW series totally over-rated 16 Oct 2010 00:22
19/20
Jaffes right... god of war is a piece of derivative s**te.

It has the most dated gameplay mechanics, contrived highly linear level structure and mind numbingly boring intensely juvenile dialog. I won't mention the on-rails camera... we all know it's s**te.

The ONLY thing it has going for it is superb graphical content.... FULL STOP. I've played GOW2&GOW3 and I simply cannot finish them. After 1-2 hours of play the illusion has gone... there is no substance their... the game is designed for simpletons... here's the formula in 4 easy steps...

1 - Lavish highly competent cutscene with dreadful dialog
2 - kratos kills some plebs, with the same repetitive combo of moves in a small section of level with a glowing barrier around it
3 - contrived glowing barrier drops... kratos learns new combo, moves to the next sectioned off part of the level with enemies that can only be killed with this new combo<repeat steps 2 and 3 for about 10 minutes>
{After 10 minutes, the game designers obviously think... ' S**t our cover will get blown if we carry on like this for much longer... Boss time!}
4 - Boss sequence with QUICKTIME events... what a stroke of genius... pure designing gold... the quicktime event, when designers just haven't got a clue what to do next... absolutely retarted. Anyways... Kratos kills boss... <repeat steps 1 and 2 and 3 for about 10 minutes then move onto 4 when you think people might twig the formula and just repeat for the next 10 hours with the odd sprinkling of 'puzzles'>

Now listen... I love the art style, it's the only thing that keeps you going on GOW(the change of setting and the cutscenes). The art team and animation team are superb... but the design.... it's the lamest piece of s**te for a AAA game this gen. The gameplay mechanics were barely good enough for last-gen... but this gen... to try and push that as a AAA game... it's just taking the piss.

The whole GOW series needs to quietly take a leave of absence, Kratos is old and he's tired... just put a nice cardigan on him, some comfy slippers.. and book him a place in a retirement home. Just stop making them... it's become embarrassing.
Tommy 17 Oct 2010 01:46
20/20
@Tim_Smith He did read your article, which is why he is complaining that your headline is misleading. You should not expect people to read the headline within the context of the article. The headline is read before any other part of the article, so it is impossible to take it in context the first time you read it. Headlines are not simply supposed to be catchy. They should also inform the reader about the content of the article. The other people complaining are simply pointing out that they are sick of so called "journalists" using sensationalist headlines to grab people's attention and get more clicks on the site. It's not much different than mainstream news, it's just a reflection on the sad state of (most) journalism today.
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