The founder of computer designer VoodooPC, Rahul Sood, has said that Microsoft once tested Xbox 360 and PC cross-platform play on a range of different games. The idea was scrapped - allegedly because console gamers were getting pasted by PC players.Sood posted the rumour on his
personal blog, where he also suggested that the consequences of killing this feature allowed Apple to gain a foothold in the games market. "Had they kept it alive it might have actually increased the desire of game developers and gamers alike to continue developing and playing rich experiences on the PC which would trickle down to the console as it has in the past."
In an attempt to highlight the superiority of the PC platform, Sood wrote, "Personally I wish it would have stayed the course. I've heard from reliable sources that during the development they brought together the best console gamers to play mediocre PC gamers at the same game... and guess what happened? They pitted console gamers with their "console" controller, against PC gamers with their keyboard and mouse.
"The console players got destroyed every time. So much so that it would be embarrassing to the XBOX team in general had Microsoft launched this initiative. Is this why the project was killed[?] Who knows, but I'd love to hear from anyone involved --- what happened? You simply don't get the same level of detail or control as you do with a PC over a console. It's a real shame that Microsoft killed this."
Of course, the ability for Xbox 360 and PC players to play online together was realised in 2007's
Shadowrun - a game that allegedly 'gimped PC players' by giving console gamers a bigger handicap.
Sood mused that instead of focusing on supporting the PC games industry by providing cross-platform play, Microsoft "wanted to keep an old business model alive," which ironically resulted in the industry at large "getting attacked" by Apple.
Speaking of Apple, Sood then goes on to discuss how the PC gaming landscape is changing, and how personal computers are becoming more mobile. He then gets to the point right at the end, encouraging developers reading his blog to jump onto parent company HP's recently-acquired webOS mobile system.