Final Fantasy XIV looks to improve upon the MMO structure established in Final Fantasy XI - and producer Hiromichi Tanaka was at E3 to tell everyone just how improved it really is.When asked by
RPG Site what makes the Square Enix MMOs any different from competing products from Blizzard and Sony Online Entertainment, Tanaka pointed to two unique points: the class system, which allows players to switch style at any time by changing equipment; and the GuildLeve system that helps you gather friends for quests.
But enough about that, here's the important question - why is it numbered as part of the core series of
Final Fantasy games? Why not give it a spinoff subtitle or something? Tanaka; "
Final Fantasy... X-2 had the same world, the same characters and a continuation of the story [From FFX]. However,
Final Fantasy XIV and
Final Fantasy XI are totally unrelated, so that’s the reason we chose a new number."
Oh, okay. There are no plans for an Xbox 360 version, with the game only hitting Windows platforms and the PlayStation 3. Tanaka stated that the director, Komoto-san, had to stay in Japan during E3 to polish off the game - the team hope to release
Final Fantasy XIV in 2010.