Return to Castle Wolfenstein multiplayer details emerge

id plan on making the ultimate WWII FPS with ambitious multiplayer plans

Posted by Staff
Legendary first person shooter developer id Software has released the first details of the multiplayer aspects of its massively anticipated sequel to Wolfenstein 3D, Return to Castle Wolfenstein.

The game will be team based over the Internet or LAN and will consist of mission based objectives in the same style as Unreal Tournament. Players can choose to be either Axis or Ally soldiers and will take part in campaigns such as storming beachheads, infiltrating military installations, holding strategic positions and clearing areas in preparation for further assault.

“The Wolfenstein universe is rife with possibilities for truly incredible gamplay,” states Todd Hollenshead, CEO of id Software. “By working closely with Gray Matter and Nerve, we can simultaneously develop rich, fully-realized single and multiplayer experiences. Gamers are going to be blown away.”

You will be able to play as either an engineer, a soldier, a medic or a lieutenant, all of whom have different abilities, weaponry and equipment to help in each mission.

“Set against the backdrop of the greatest conflict the world has ever known, Return to Castle Wolfenstein is poised to deliver a deep, team-based multiplayer gaming experience, in addition to an amazing single-player campaign,” states Larry Goldberg, executive vice president of Activision Worldwide Studios. “The varied countryside of World War II-era Germany lends itself to a wide array of game scenarios that will provide both machinegun maniacs and silent assassins with virtually limitless replayability.”

Expect more details and a play-test from QuakeCon, id’s annual festival and product show next month.

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