To further encourage the love for Dark Void, Capcom has announced that it's remaking a 'lost project' that was to see Section Z mixed with Mega Man, and was to be called... Dark Rift. It's full 8-bit glory will be coming to DSiWare (500 points) in January 2010, with PC and mobile versions due in February.
The spiel is, "As the ‘80s were drawing to a close, the developers at Capcom began work on a top secret project that aimed to set new standards for the platformer genre. That game was called Dark Rift, and it blended the intense shooting action of Section Z with the latest innovations in platform jumping from Mega Man. In order to properly fulfill the producer’s vision for Dark Rift (later renamed Dark Void), the hardware engineering team at Capcom was enlisted to design and produce an all-new chipset that would be included in every cartridge, enabling huge numbers of sprites and never-before-seen special effects to be displayed on the aging NES platform and the PlayChoice-10 NES arcade cabinet."
"Alas, time waits for no man and game developers are no exception. The dawn of the Super Nintendo Entertainment System made the additional hardware requirements for Dark Void redundant. Capcom suspended development on Dark Void as it began to evaluate the SNES. Before long, the game was shelved and drifted into the annals of gaming history. Even the internal tape-based archives were lost due to an unfortunate magnet incident which even today is best left un-discussed. Dark Void became a legendary 'lost project' at Capcom…until now."
"Legendary"? Please discuss that bold claim in the forum.