iPhone Getting In-Game Paid DLC

Plus: better local multi-player and more

Posted by Staff
iPhone Getting In-Game Paid DLC
The upcoming firmware 3.0 update for the iPhone will enable game developers to sell you in-game, paid-for downloadable content.

The feature was showcased at Apple's OS 3.0 event yesterday. Electronic Arts developer Travis Boatman was brought on stage to demonstrate the system, buying in-game content in the forthcoming iPhone version of The Sims 3.

Boatman also showed off another feature of interest - functionality enabling users to access their music library from within a game. He did it using an in-game stereo, because The Sims is cute like that...

Also shown off was peer-to-peer connectivity, provided courtesy of Apple's Bonjour feature making use of bluetooth, functionality that should serve to make local multi-player in games easier to use.

3.0 will also give third-party developers access to push notifications, meaning that they will be able to ping users with updates, regardless of whether the app is turned on. This was demonstrated with a social game, Touch Pets, showing an on-screen notification requesting a “play date” with another animal.

Also potentially of interest to gamers is the revelation that 3.0 will give devs access to hardware peripherals via the Dock Connector. This could potentially enable developers of high-end iPhone games to build in peripheral support.

Sources:
Apple Insider
Touch Arcade
Companies:
Games:

Comments

IWantADigitalChair 18 Mar 2009 12:36
1/4
Yes! Finally! It's going to be amazing to be able to buy digital furniture for The Sims 3 on iPhone! I mean, I bought an iPod Touch when it was launched, and paid £5.99 for an update that allowed me to buy more waste of space, meaningless 'apps'! So adding this concept to cheap, flash games on iPhone is even better! Roll on GREEEEEEEEEDD!! I'm lovin' Apple's contribution to the games industry already!!
Sarcasum Detector 19 Mar 2009 03:18
2/4
*Beeeeeeeep* Im Detecting a very slight amount of sarcusm in the previous post.

Hum....
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DoctorDee 19 Mar 2009 08:07
3/4
IWantADigitalChair wrote:
paid £5.99 for an update that allowed me to buy more waste of space, meaningless 'apps'! So adding this concept to cheap, flash games on iPhone is even better!


But they aren;t Flashgames, are they. I mean your criticism may be valid. But at least make it honest. Most iPhone games, and certainly the Sims, are native apps, and most of them are pretty good.

If you find the apps on your iPod touch meaningless, you porbably have the wrong apps, or the wrong device. The location enabled apps on my iPhone are awesome...and it's easy enough to download any that aren't.

Roll on GREEEEEEEEEDD!! I'm lovin' Apple's contribution to the games industry already!!

Wow, I never though I'd say this, but you sound like an anti-capitalist. Where's the greed in wanting to be paid a fair (market driven) price for the work you have done?

headcasephil 1 May 2009 06:58
4/4
IWantADigitalChair wrote:
Yes! Finally! It's going to be amazing to be able to buy digital furniture for The Sims 3 on iPhone! I mean, I bought an iPod Touch when it was launched, and paid £5.99 for an update that allowed me to buy more waste of space, meaningless 'apps'! So adding this concept to cheap, flash games on iPhone is even better! Roll on GREEEEEEEEEDD!! I'm lovin' Apple's contribution to the games industry already!!


why did you pay for the update in the fist place yes i feel that apple was greedy with that one but the game/apps that are for the iphone/touch are good well some are /some are not but hay look at every thing around us we can buy a s**t car or a good one we can buy a s**t game on a 360/PS3/WII or we can buy good. in game in-game DLC for the iphone/touch is cool hay i use my iphone more than i use my PSP or DS
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