Left 4 Dead Update Hits

Available for PC now, Xbox 360 later

Posted by Staff
Left 4 Dead Update Hits
Valve has rolled out an elephantine new update for Left 4 Dead with a raft of tweaks, fixes and new features.

Of note in the "versus mode" is the "Increased chance of getting the Tank or Witch" (scary). It's made scarier by the fact that the update has "Made the Tank and Witch spawn directly on the escape route".

The Hunter, Tank, Smoker and Witch types have all had their own specific enhancements.

The update will applied automatically through Steam for PC users, while it will hit the Xbox 360 "in the coming weeks".

You can see the full list of notes below. If you've no idea what the hell we're chirping on about, check out the Left 4 Dead game page for info, screens and artwork.

General
- Fixed Survivors being able to climb surfaces marked for versus infected only.
- Fixed a class of SurvivorBot bugs dealing with rescuing downed players.
- Players can no longer grab ladders while flying through the air after a Tank punch.
- Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises.
- Improved loading time.
- Fixed mini-gun physics exploit.
- Fixed propane tanks (and other physics objects) causing players to fall through elevators.
- Fixed rare achievement bug issues.
- Fixed several map exploits.
- Fixed various match making issues.
- Fixed NAT traversal issues.

Versus Changes
- Added HUD elements to show status of other infected players.
- Changed color of infected player name in chat to red.
- Fixed exploit where players could spawn infected bots
- Fixed instance where a Survivor changing to the infected team would be attacked by infected bots.
- Normalized special infected melee damage.
- Made the following client commands cheat protected: "Kill" and "explode".
- Fixed exploit where infected players could run away and teleport back to gain health.
- Players can only change teams once per map.
- Players can't change teams while other players are still loading.
- Tank spawns at the same % through the map for both teams in versus mode.
- Made the Tank and Witch spawn directly on the escape route.
- Increased chance of getting the Tank or Witch.
- Fixed team swap issue.

Hunter
- Easier to pounce a Survivor who is meleeing.
- Increased Minimum damage a Hunter pounce does.

Smoker
- Fixed Smoker tongue tolerance.
- Smoker now has to be killed or the tongue destroyed for the tongue to break.
- Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
- Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer.
- Fixed cases where the ability timer was not using the correct time.
- Fixed case where you could point at a Survivor but not register a tongue hit
- Fixed Smoker tongue not targeting and landing properly through PZ ghosts.
- Smoker tongue does damage every second while dragging paralyzed Survivors.

Tank
- Bashable objects now appear with a red glow.
- Tanks hitting a car with an alarm disables the alarm permanently.
- Tank frustration timer is only reset by hitting Survivors with rocks or fists.
- Reduced autoshotgun damage against Tanks.

Witch
- Witch spawns at the same % through the map for both teams.
- Avoids spawning within a certain % of the tank.
- Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors.
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Comments

ninjaraiden2003 15 Jan 2009 11:50
1/4
Of note in the "versus mode" is the "Increased chance of getting the Tank or Witch" (scary). It's made scarier by the fact that the update has "Made the Tank and Witch spawn directly on the escape route".


Errrrm...am I kinda missing something? When were you ever a Witch in versus mode!? Is this something they're going to add? Because even the idea of spawning as a witch in versus sounds stupid...sitting there for god knows how long whilst the opposing teams survivors would have to firstly get to you...then what happens if they don't alert you?

Surely if they were to add Witches to versus they wouldn't be anything like they are in campaign
config 15 Jan 2009 12:29
2/4
Heh. I guess the chances were so slim that you've never seen 'em. Anyone?
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Joji 15 Jan 2009 12:34
3/4
No fix, for the three handed Zoey in one of the posters, then? Lol.
witch 15 Jan 2009 12:47
4/4
witches spawn in versus mode, you don't play as them, but they still spawn.
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