Steven Spielberg - the famed movie director and creative force behind the Wii's
Boom Blox found himself interviewed by Tom Chick recently. While Chick desperately tried to make comparisons between Spielberg's game and LittleBigPlanet
* Spielberg spoke about cut scenes.
"You know the thing that doesn't work for me in these games are the little movies where they attempt to tell a story in between the playable levels. That's where there hasn't been a synergy between storytelling and gaming. They go to a lot of trouble to do these [motion-capture] movies that explain the characters", said the director.
He continued, "And then the second the game is returned to you and it's under your control, you forget everything the interstitials are trying to impact you with, and you just go back to shooting things. And that has not found its way into a universal narrative. And I think more has to be done in that arena."
Frankly, the old fella has a point.
He's also working on a new and more complicated 'move-style' movie, which is we assume also going to be aimed at the Wii based on his prediliction for the platform (he does own PS3 and 360 though).
Source: Yahoo* Chick's question, "One of the features in Boom Blox that a lot of people love, and that EA has put a lot of work into, is the level builder. As you play, you unlock basically new toys that go in the chest and then you use these to build your own levels." Steve's answer, "It's like dominoes. As a parent, I used to play dominoes with my kids. I still do with my grandkids. There's a whole element of that in Boom Blox."