It's been a long time coming, but it has finally been confirmed that vehicle deformation is coming to the
Gran Turismo series.
Speaking in an interview, developer Polyphony's president and creator of
GT, Kazunori Yamauchi, said of cars taking damage in
GT5 Prologue, "maybe by Fall we'll be able to implement it". He then reportedly went on to confirm that damage deformation will come as a download for the game.
It has been a long-running gripe for some, SPOnG included, that the
Gran Turismo series has not featured vehicle damage. While previous versions, such as GT2, have had dalliances with performance degradation, outwardly the vehicles have remained untainted due to licensing agreements with car manufacturers.
GT5 Prologue launched in Europe last week, although the downloadable version was subject to
technical difficulties and did not appear on the PlayStation Store until
a day after it was scheduled.
You can catch SPOnG's review of the game
here.
Source: IGN