PlayStation 2 Loses Weight - And Price - Again

Price cut reportedly imminent

Posted by Staff
PlayStation 2 Loses Weight - And Price - Again
A new, even more compact PS2 is reportedly on the way, along with a probable price drop of 25 percent.

The report - which comes from industry mag MCV - suggests that the new version of the PS2 will emerge in early 2008, with the U.S. price dropping from $129 (£62) to the 'golden' price point of $99 (£47.50). If the U.K. price follows suit it will retail at around £75 or £80.

The price and size cuts will apparently be made possible because the PS2's power-supply is being changed from an external brick into an internal unit.

Before we all start whooping 'It lives!' and cackling maniacally, however, we should bear in mind that this remains unconfirmed and as such needs consigning to the status of 'rumour' at this point. SPOnG contacted Sony to see what it had to say and was told, "No comment".

Of course, no supplier of consumer goods wants to let slip a price cut months before it happens, so the company's denial is not unexpected.

With or without a price cut, the PS2 is still faring well. It just celebrated its seventh birthday and has sold 120 million units worldwide. One final push wouldn't hurt, of course, and would put pressure on the Wii.

Source: MCV
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Comments

realvictory 2 Nov 2007 13:57
1/9
And, who needs backwards compatibility on the PS3 anymore?
deleted 2 Nov 2007 20:44
2/9
and on and on and on and on, PS2 the new Energizer Bunny
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tyrion 3 Nov 2007 12:53
3/9
haritori wrote:
and on and on and on and on, PS2 the new Energizer Bunny

It's still not got to 22 years yet.
way 3 Nov 2007 18:05
4/9
Lets see, what about if they released it based on PSP hardware enhancements (that SRAM DSP/FPGA) faster processor and graphics (say 1Ghz processor) and shipped with those non-Nintendo motion controlled devices SPONG featured last year or so (and Linux USB kit). That would give Wii an real run for it's money (especially if you release the same pack with the PS3), One machine unbelievable better than the Wii, another at least as good as the Wii, but cheaper. How long would Nintendo last?
deleted 3 Nov 2007 20:04
5/9
way wrote:
Lets see, what about if they released it based on PSP hardware enhancements (that SRAM DSP/FPGA) faster processor and graphics (say 1Ghz processor) and shipped with those non-Nintendo motion controlled devices SPONG featured last year or so (and Linux USB kit). That would give Wii an real run for it's money (especially if you release the same pack with the PS3), One machine unbelievable better than the Wii, another at least as good as the Wii, but cheaper. How long would Nintendo last?


considerablly longer than your suggestion would, its not the hardware that sells its the software, and who is making linux based games??? oh yeah ID is derrrr..
way 4 Nov 2007 15:47
6/9
haritori wrote:

considerably longer than your suggestion would, its not the hardware that sells its the software, and who is making Linux based games??? oh yeah ID is derrrr..


Who said I was talking about Linux games for the PS2, remember, Sony used to have an Linux OS kit that was killed off with the mini PS2, so you could (theoretically) get Linux programs, even Open Office working on it, but that can fit on an USB key, even external drive.

Games, think of it, if Sony adopted the rival motion technology, then software can be developed for it, and nail it. It is not about the technology, Nintendo competes on two things, novelty and price, take both of those things away from them (equipping PS3 and new PS2 (upgraded) then you got it, developers can develop the software, that sort of software is cheap compared to developing console hardware. That is how the real world works, marketing to gain positions, sales and support.

Maybe you should stop it, so your Sig(ggg) doesn't eventually get confused with your ID. I'm not here to completely waste my time.

Next message.
way 5 Nov 2007 07:13
7/9
And here it is, the Pii (Playstation Play 2):





The thread with clearer pics is here:

http://forums.spong.com/en/html/forum/viewThread.jsp?forum=8&thread=6430&message=36806&cb=1194246242843
deleted 5 Nov 2007 10:40
8/9
way wrote:
haritori wrote:

considerably longer than your suggestion would, its not the hardware that sells its the software, and who is making Linux based games??? oh yeah ID is derrrr..


Who said I was talking about Linux games for the PS2, remember, Sony used to have an Linux OS kit that was killed off with the mini PS2, so you could (theoretically) get Linux programs, even Open Office working on it, but that can fit on an USB key, even external drive.

Games, think of it, if Sony adopted the rival motion technology, then software can be developed for it, and nail it. It is not about the technology, Nintendo competes on two things, novelty and price, take both of those things away from them (equipping PS3 and new PS2 (upgraded) then you got it, developers can develop the software, that sort of software is cheap compared to developing console hardware. That is how the real world works, marketing to gain positions, sales and support.

Maybe you should stop it, so your Sig(ggg) doesn't eventually get confused with your ID. I'm not here to completely waste my time.

Next message.


So what your saying is, that Sony should create a competitor to the Wii & 360 (and PS3), using a linux based system with a non Sony but licenced control system by IN2GAMES, and this system should be cheaper than the Wii, 360 ( or PS3) next you want Devs to immediatly drop Wii support and move the Dev to a Linux Based System???

What you suggest is basically for Sony to copy the Wii (which you say is just novelty and cheap), explain to me why they would want to reduce PS3 sales by launching a newer system with limited graphics and on top of that your first post suggests 2 systems one with higher graphical capability meaning devs would have to develop for 2 systems.

You also say this would be cheaper for Devs?? How? just because your using linux it doesnt mean cheaper games to develop its not PC land its console land, what about EA are they going to soley develop for this mad system, what about there dev costs for other systems, they still pay a programmer, they still pay a artists, they still pay script writers are you saying that Sony wouldnt charge licencing deals?, so how does Sony make money?? through hardware?? i doubt that to make it competitive with Wii, the licecening they would pay to IN2GAMES would put the price up to a point where profit wouldnt be made on a Sub-Wii price point, plus harware of new controllers and the sensing monitors placed around the room as it works or Ultrasound technology, and how do they now competete with exsisting sales of Wii

If this is such a good idea why havent Sony done this already?? oh yeah because the PS3 is what they have done,

"That is how the real world works, marketing to gain positions, sales and support"

Err, your suggestion has nothing to do with Marketing, Sales or Support, it has more to do with insanity and stupid suggestions i would think someone like you worked for Enron and that explains what happen there.

I suggest you stop coming on here a comlpetely wasting MY time! let alone your own.

Your stupid Sony fanboyism is ridiculous, why cant you do what everyone else does and buy a Wii & A PS3 and have best of both worlds, instead of wanting the Wii features on PS3, it annoys me that there are still idiots who belive that because they make a suggestion in a forum that somehow Sony will do this and will create their dreams, go back under your rock and come out when you realise that Sonys dominance has been lost and now they must compete evenly with the other 2 consoles.

way 6 Nov 2007 14:31
9/9
haritori wrote:
So what your saying is, that Sony should create a competitor to the Wii & 360 (and PS3), using a Linux based system with a non Sony but licenced control system by IN2GAMES, and this system should be cheaper than the Wii, 360 ( or PS3) next you want Devs to immediately drop Wii support and move the Dev to a Linux Based System???


That is not what I am saying. Forget Linux, just another program that people might run, I am not talking about Linux games development here, that is not the main focus. Yes, "IN2GAMES" sounds like it. The PS One was also an competitor to the PS2, which allowed Sony to make extra money while ramping up PS2 production and reducing it's price. Sony is already doing this with the PS2 and the PS3 (better somebody buys one of their boxes then an competitor's). Notice that I said the Ps3 would also get the motion control, on an upgraded PS2 could give you an half descent looking game, with the PS3 an fully descent looking game. The competition would be against the Wii, from both models, as with the spec I suggest for the PS2 is very competitive graphically with the Wii. Why an new PS2 can undercut Wii, because Wii can be sold an lot less (it was originally meant to be able to do this, not that they want to look weaker by positioning against an PS2) and the PS2 has similar cost of production advantages.

Developers would offer whatever support they went, but if the combination proves better than less and less will be given to the competitor. Developers have been developing across multiple generations of PS for an long time.

Modern development has cross platform tools, to lessen the cost of cross development, there are converts for graphics and 3D models (I never mentioned doing Linux game development, have an look). In the industry, an way to get an IN2GAMES deal, is to buy the company cheap, alternative pay an lump sum for an unlimited or timed license, or just pay $5-10 per system (which works out very good for IN2GAMES, they should be very happy). Selling their hardware hap hazard after market with out an Sony deal, could lead to tens time less sales then an Sony deal, at an marketing cost an hundreds times the cost of signing an Sony deal. These are the sorts of differences, and tactics in the industry, seen an lot of it in the last 30 years around the industry.

"If this is such a good idea why havent Sony done this already?? oh yeah because the PS3 is what they have done,"

Most people are not so cluey (and you would be surprised at the failed deals and projects that go on in the background). Ultrasonic control technology has been out for many years (I saw an head controlled ultrasonic mouse for the old B&W Macs in the 80's). The situation is not as bad as it seems, depending on what you are doing with it. Still, have IN2GAMES said they are using Ultrasound, they only mention two sensors in the developer FAQ entry and not what type of technology, and their are better technologies than ultrasonics.

heir are better alternatives, but this is only an quick fix suggestion.

"Err, your suggestion has nothing to do with Marketing, Sales or Support, it has more to do with insanity and stupid suggestions i would think someone like you worked for Enron and that explains what happen there."

The sting in the scorpions tale, I was waiting for it,..............................................

Read it again, ten times, and you might understand that it is all about marketing leading to sales leading to support, and all the other things (like regaining dominance). You constantly misunderstand what is being said, talking out of what you want to feel rather than what is being said. You are very deceived. I usually give up and cut people off at the knees for this (as many forums seem to have at least one person that does this, in these days). But I have been explaining this too you, in the hope you were not trolling with an negative rain cloud to get an negative response. I am not an Sony Fanboy, just got some vision, however, you obviously are really offended because you like an certain console in an fanish way, why else have you repeatedly mistaken what has been said.

Been in gaming for over 30 years, have IT and business credentials, actually have bothered to watch and learn an awful lot about it and the real world, and learn how to think and analysis it. Since I closed my game/hardware development website, I have not taken as much notice of the industry, but still got what my fanboy critics don't.

Sorry I have so offended you, but it is my dream, so you don't have to stick around.
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