Ubisoft has expanded its Chinese operations with the opening of a second studio in the country, based in Chengdu.
The studio will be run by Richard Tsao, previously the senior producer at Ubisoft's Shanghai studio (which is now Ubisoft's second largest studio). Initially the new facility will focus on internal outsourcing, before going on to focus on developing online titles for PC, consoles and handhelds.
With over 35,000 software programming graduates a year, Ubisoft sees Chengdu as a deep talent pool of potential developers.
“The success of our studio in Shanghai, which has been further confirmed with the launch of
Tom Clancy’s Ghost Recon Advanced Warfighter 2 for the PlayStation 3 system, has encouraged us to extend our growth in China”, said the executive director of Ubisoft's Worldwide Studios said Christine Burgess-Quémard. “We are convinced that Chengdu offers the perfect environment for our expansion, offering a great number of highly educated and talented people.”
China is becoming increasingly attractive to foreign developers. A
recent report indicated that revenue from outsourced game development in China will exceed $35 million in 2007, while there are now more than 10,000 professional developers there.
Meanwhile, the games industry in the UK is
clamouring for more support from the UK government for more support to provide incentive for the opening of studios over here. Granted, the EU has just
made a little over £1 million available to developers, but it pales in comparison to the
£3.5 million given to Ubisoft alone by the Canadian government in support of its new animation studio.