Sony is using an "alternative Digital Rights Management (DRM) policy" for the downloadable release of
Warhawk on the PlayStation Network.
A statement from Sony over on its semi-official Three Speech blog reads:
"The downloadable version of Warhawk... will be directly tied to the registered PLAYSTATION Network (PSN) account that purchased the game. Only that registered PSN account will be authenticated for gameplay. You will still be able to download the game to up to five PS3 systems. However, if a user downloads Warhawk onto a different machine, he/she will only be able to play via the original PSN user account on that machine and could not play on a different machine for 24 hours. This does not affect the Blu-ray Disc version of the game which will be available at retail later in September."
In the words "could not play on a different machine for 24 hours" lies the crunch. SPOnG assumes that most of us like our mates enough to allow them access to our PSN account when we're not around, but none of us fancies trying to kick off a game on
Warhawk only to find that our free-loading mates have locked us out.
Therein lies the crunch for Sony, too. The company doesn't want gamers paying for
Warhawk once then letting their mates have it for free. That doesn't make good economic sense, it would seem.
Some people will no doubt be annoyed at having the game restricted to one account on a given machine, but SPOnG's advice is this: if you don't trust your family/housemates enough to use your PSN account, stop living with them.
The move may well set a precedent for networked games on the PSN. If Sony's prepared to and capable of doing this for
Warhawk, there's little to stop it repeating the move with other games.
The move does, of course, raise the question 'why now and why
Warhawk?' Answers in the Forum, please.
Warhawk is out on PSN tomorrow. For more information on the game (which is, by the way, much loved in the SPOnG office), take a look at our
dedicated game page.