Noted American film critic Roger Ebert has struck back against author and game-maker, Clive Barker, defending his position that games can never be art.
In a posting on his website, Ebert against Barker's
defence of games as art, which was in turn a response to Ebert stating games could never be art. “Anything can be art. Even a can of Campbell's soup. What I should have said is that games could not be high art, as I understand it” he stated.
He went on to justify his statement, writing,
“How do I know this? How many games have I played? I know it by the definition of the vast majority of games. They tend to involve (1) point and shoot in many variations and plotlines, (2) treasure or scavenger hunts, as in "Myst," and (3) player control of the outcome. I don't think these attributes have much to do with art; they have more in common with sports.”
And why, you may wonder, does that mean games have little in common with art? Ebert gets down to the bones of his argument with the statement, “...the real question is, do we as their consumers become more or less complex, thoughtful, insightful, witty, empathetic, intelligent, philosophical (and so on) by experiencing them? Something may be excellent as itself, and yet be ultimately worthless”.
Frankly, SPOnG's pleased to see someone outside gaming engaging in intelligent discussion on the subject of games as art. Sure, we could have done without “Spoken with the maturity of an honest and articulate 4-year old”, thrown in there about one of Barker's comments. But what can you do?
We're also a little unsure of the validity of any argument that includes, "...philosophical (and so on)" - what's the 'and so on' all about?
While SPOnG was at Develop last week we had a quick chat with Peter Molyneux, who told us "Of course games can be art, you have to be an idiot to think they can't". We wonder what Ebert has to say to that....
You can read Ebert's posting in full
here.