Bungie's Frank O'Connor has posted a detailed
Halo 3 update this week, revealing that the game’s public multiplayer beta will allow players to play split-screen on one console and dishing out a little more about the ‘saved films’ feature.
Firstly, the
Halo 3 beta will feature split-screen for two-players, as O'Connor outlines, "We've also done something cool with the splitscreen display for HD monitors - instead of stretching the horizontal or vertical axes into big, scary too wide or too tall horrors, we've sensibly windowed the action, maintaining lots of screen real estate, but preserving a proper, playable aspect ratio."
O’Connor also explains more about the saved films feature, noting, "The version you'll try in the beta, is very, very, very limited. We just want you to play around with the general concept. You'll be reading more about this in the gaming press in the next month or two, and of course you can try it out for yourselves in less than a month."
Finally, O’Connor comments on rumours from recent weeks, notably that Microsoft is somehow ‘forcing’ Bungie to make
Halo 3 run at 1080p and 60fps. Not true, according to Frank:
"1080p at 60 fps is awesome for fighting games and barely a stretch for Live Arcade games. But if you want epic battles, dozens of bad guys, huge vistas and colossal structures, with advanced AI, HDR lighting and explosive physics, then you're not getting those at 1080p at 60fps…Most people, and I mean the VAST majority of people don't have a 1080p TV, so it would be foolish to sacrifice even a single feature for a bullet point number on the back of a box."
Halo 3’s beta goes live on 16th May.