San Diego, California-based research company, DFC intelligence, is stating in a report this week that “portable games are clearly hot. Unfortunately it often seems that Nintendo is the only company making money in the market.”
The report, entitled
Going Mobile: Welcome to the World of Nintendo, also states that, “Recently much of the attention has been on the Nintendo Wii, but in terms of numbers and impact it is the DS that is creating the biggest revolution.”
It bases its conclusions on figures that indicate that by the end of 2006, “the DS had sold about 35 million units in only two years on the market. The Game Boy Advance, launched in 2001, has sold an additional 75 million units.” It then adds in sales of 20-million Sony PSP to come up with total sales of 130 million portable gaming units in just over five years, which it compares (favourably) to the iPod’s, “nearly 90 million units” in the same period.
Then we come to the crunch, “Unfortunately…”, says the report, “…it often seems that Nintendo is the only company making money in the market. If you look at the top-selling DS and GBA games they are all from Nintendo. Third-party publishers have had some success, but it pales in comparison to Nintendo franchises like Pokemon and Nintendogs”.
The report then goes on to compare this to the console market where, “Publishers truly began to thrive… only when Sony came along and established the PlayStation platforms.
"In the portable market, Sony is trying to do the same with its PSP. The PSP targets an older, more hip crowd that has not been a primary focus for Nintendo. Although overshadowed in the past year by the DS, the PSP did manage to ship over 20 million units in less than two years. It also has become a legitimate platform for independent game publishers.
"Take-Two Interactive’s Grand Theft Auto: Liberty City Stories became the first third-party title to generate over $100 million in revenue, even though it was released less than a year after the PSP had been on the market.”
The report finishes with some astonishing statistics relating to the ‘cell phone game market’, where, “In North America the clear leader in cell phone games is EA Mobile, established from Electronic Arts’ purchase of Jamdat in December 2005. For cell phones, EA Mobile has over 100 top games available via leading North American and European carriers.”
“However, for the first nine months of fiscal 2007, EA Mobile generated over twice as much revenue from a handful of PSP games than all its cell phone games combined (in that period, EA even made more money from Nintendo portable platforms than its cell phone business).”
The report is available at
DFC Intelligence.