Fans of some of the biggest online PC titles are already reporting a number of teething troubles when attempting to launch and play
World of Warcraft and
Final Fantasy XI when running on
Microsoft’s new Vista operating system.
Firstly, it was reported earlier in January that a couple of PlayOnline Viewer bugs were affecting
Final Fantasy XI, specifically that the:
• Install menu doesn't activate even when the install disk is in the drive. "Install Menu" for selecting program to install does not start. Instead, PlayOnline Viewer installation begins.
• PlayOnline Viewer doesn't start. After installing the PlayOnline Viewer, the application sometimes fails to launch and displays the message "PlayOnline Viewer cannot run under current operating system."
This effectively renders
Final Fantasy XI unplayable. Microsoft’s support team is currently looking into the bug, so expect an official patch to the problem shortly. Or, should you be desperate to continue playing
Final Fantasy XI on a new Vista-powered PC there are already a number of (rather time-consuming and technical) manual fixes cropping up across the net.
In some other rather alarming news, one keen
World of Warcraft fan, Jason Burns, posts on his blog this week that upon returning to play
World of Warcraft on a Vista-powered PC, after a short hiatus from the game that:
"I have to say that the performance results are pretty disappointing. The test machine is a 2.5Ghz Pentium 4, with 2GB of RAM and a 256MB Radeon 9600 video card. This same machine stayed regularly in the 40fps range with Windows XP installed. Now, sitting around in Orgrimmar, it’s struggling to stay above 20fps, regularly dipping into the teens. The scary part is that even standing idle, my CPU usage is pegged at 100% and 60% of my RAM is used.
"I flew over to Brill and they framerates rose to the 40s while there were no other players or enemies on the screen. CPU Utilization also fell down into the 70s, but we all know that’s not how you play the game. The settings for World of Warcraft are the default for my system. 1024×768, 24bit color, 50% Terrain Distance, 50% Environement Detail, Low Anisotropic Filtering, low Terrain Texture, High Texture Detail, High Spell Detail Level, 60% Weather Intensity, Level of Detail is checked, All Shader Effects Enabled except Smooth Shading, Trilinear Filtering enabled, Vertical Sync enabled and Hardware Cursor enabled.
"I will note that I am playing in Windowed Mode, I use two monitors so playing in full screen is a pain, but the performance is still pretty bad. If you consider the recommended system for this game, an 800Mhz P3, 512MB of RAM and a 32MB Video Card, it’s pretty hard to swallow these numbers. Obviously Windows Vista is the culprit."
SPOnG has contacted Microsoft today for further clarification on this. This could, of course, be merely a one-off problem. If it's not, and there are issues with Vista-powered PCs running
World of Warcraft then, rest assured, SPOnG will be telling you all about it in the very near future!