SquareSoft Defector Kikuta salts the wound with GameCube praise

PlayStation 2 takes a lashing from the man behind Mana

Posted by Staff
Hiroki Kikuta, the man formerly in charge of Square’s Mana series has been talking up the GameCube.

In an interview with French site Consoles-France, Kikuta, CEO of Sacnoth (Koudelka) has made some interesting comments about the PlayStation 2 and the GameCube.

“About Playstation2 and Game Cube…Hum. In the first, Playstation2 has a bad architecture,” said Kikuta. “The poor capacity of VRAM makes development extremely hard. It is really bad. Amount of textures is important than amount of polygons. Many programmers who I know dislike that nature of Playstation2.” These are brave comments from anyone in the industry, especially from the owner of a small development studio.

Kikuta moves his attention across to GameCube. “When I think about GameCube, Nintendo announced that it would contribute many development tools at a low price. Many third party companies can enter the GameCube market with ease. I have also heard that the architecture of Game Cube is designed with small-scale production in mind. It is a powerful advantage. If I could have a chance to do that, I truly want to create an innovative game for Game Cube”

Kikuta’s company was funded by SNK until the buyout by Aruze last year. Sacnoth is still looking for a new backer.
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