Researchers from the University of Rochester and Immersyve Inc have published a study showing the potential benefits of gaming. The report states that particular games may satisfy certain basic psychological needs.
According to Immersyve:
Four studies, published this month in the academic journal Motivation and Emotion, show that players are most attracted to games that give them positive experiences that are akin to “real world” challenges, rather than merely a shallow sense of fun. In fact, the research showed that a video game, insofar as it allows one to experience need fulfilment, can even promote short-term well being in some players. Ryan adds, however, that “not all video games are created equal” in this ability to satisfy more basic psychological needs.”
The study centred on the elements that keep gamers coming back for more. "We think there's a deeper theory than the fun of playing," lead investigator Richard Ryan, a motivational psychologist at Rochester, said. He went on to outline:
"It's our contention that the psychological 'pull' of games is largely due to their capacity to engender feelings of autonomy, competence and relatedness …[they] also can be experienced as enhancing psychological wellness, at least short-term."
The study, published in psychology journal
Motivation and Emotion, investigated the motivations of 1,000 gamers. They were split into four groups and asked to play different games. Surveys both before and after playing were used to determine the underlying motives for playing.
The study found that gamers felt most rewarded when the games provided positive challenges relating to their real-world experiences. MMOs, which are often criticised in non-gaming circles as antisocial, were highlighted. The researchers pointed to the sense of community in the games "as an important satisfaction that promotes a sense of presence, game enjoyment and an intention for future play."
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Source: HealthDay