Electronic Arts, the world's biggest third-party publisher, has released it's FYQ1 results, showing a hefty loss as development costs and a lackluster 360 offering deliver a significant blow to the balance sheet.
It is thought that EA's dismal Xbox 360 offerings sapped up the majority of the red numbers, a problem compounded by slow sales of the machine due to supply and manufacture issues. The firm's plan was, no doubt, to fund yet more research and development of two new platforms with rampant 360 sales, as well as a steady stream from it's massive current-gen release rosters.
This simply hasn't worked. out. R&D for Xbox 360 is clearly not being remunerated, and EA finds itself in the awkward position of having to support the most expensive development platform ever created in the PlayStation 3, a machine for which it is no doubt rushing software out in time for launch.
Shares have fallen away from the firm, with investors and analysts again illustrating a short-termist attitude to the games industry and yet again displaying their refusal and/or inability to respect and understand the impact of the hardware lifecycle on third-party publishers.
The 26c loss would be money in the bank for anyone willing to take a punt with an eye to selling up on the run up to Christmas 2007.