The Sausage Factory Podcast

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games.

It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to.

The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

The Sausage Factory Episode 51: Tactical Simulations Interactive


Seven Dragons Saga by Tactical Simulations Interactive

The Sausage Factory Episode 50: Lawrie Games Ltd


Trash TV by Lawrie Games Ltd

The Sausage Factory Episode 49: Defiant Development


Hand of Fate by Defiant Development

The Sausage Factory Episode 48: Chilled Mouse


Warhammer Quest for PC ported by Chilled Mouse

The Sausage Factory Episode 45: Lucid Studios


Geometry Wars 3 Dimensions by Lucid Studios

The Sausage Factory Episode 44: Deco Digital and Bevel Studios


Pneuma Breath of Life by Deco Digital and Bevel Studios

The Sausage Factory Episode 43: Daniel Linssen


The Sun and Moon by Daniel Linssen

The Sausage Factory Episode 42: Frima Originals


Chariot by Frima Originals