SCE Executive 1: "So, we've got the world’s most expensive, but most powerful console, with the fewest games. How can we make sure it doesn't get mauled at retail?"
SCE Executive 2:"We could always hope that Nintendo can't meet demand, and we get some sales from that!"
SCE Executive 1: "Don't be stupid, no platform holder would go into its second Christmas with short production, and that doesn't protect us against Xbox 360. We need a better plan than that!"
For a while they sit around, occasionally starting as if to announce an idea, but then falling back into their chairs despondently. Eventually, one bright spark at the far end of the table says, "Why don't we release some good software?"
The effect of this revolutionary idea sends a wave of excitement around the table, and soon names and titles are flying around with unabashed abandon.
Resident Evil,
Final Fantasy,
Gran Turismo,
MGS4,
GTA4, ...
Tomb Raider.
The mood in the room visibly lifts - rises in fact to a veritable air of excitement.
SCE Executive 1: "So how many of these will be available by Christmas?"
An aide rustles through a sheaf of papers, "None."
Silence descends.
SCE Executive 1: "None!?
"So, after the thing has been on sale for over a year, we can't muster a respectable line-up of Greedmas releases for what is the pinnacle of the Christian and (because of western religious and economic imperialism) the rest of World's buying calendar? Is this not a travesty of a mockery of a sham?"
SCE Executive 2: "What about SCidos, surely its got a
Tomb Raider up its sleeve? Can't we bung them a few hundred Grand to cut a few corners and rush it out in time for Christmas? People bought
Angel of Darkness FFS! And even a rushed game with Lara's ass in hi-res would have its attractions!?"
SCE Executive 1: "SCidos hasn't even confirmed
Tomb Raider for PS3."
SCE Executive 2: "What! A PlayStation launch without a
Tomb Raider release in tow is like a bicycle without a fish. It's a portent, an omen. End times are nigh! Whoa’R’Us!"
Again, from the far end of the table, a timid voice emerges from the near total darkness. "Why don't we develop our own
Tomb Raider?"
SCE Executive 1: "Brilliant idea, underling, come out into the light. Don't cower so. Tell us more!"
SCE Executive 2: "Well, obviously, we'd probably couldn't call the hero Lara, SCidos's legal people would probably have an issue with that. It might be best to make her a man, that should throw them off the scent sufficiently. You can, therefore, make the game indistinguishable from a
Tomb Raider without much problem."
SCE Executive 1: "Excellent, get me Naughty Dog on the phone, we start tomorrow... no! Tonight! Time is of the essence!"