Reviews// Blinx 2: Masters of Time and Space

Next!

Posted 10 Dec 2004 12:56 by
Blinx 2, without the backing of any fans who really give a damn, has attempted to jump into that third category without a sufficient run-up. Instead of developing the time-sweeping concept further and making a proper attempt at boosting the repute of the Blinx name, Artoon has instead latched on a separate section. The Tom Tom levels are probably more enjoyable than the Time-Sweeper levels, but the two don’t really complement each other properly. It often feels like two different (although startlingly similar) games instead of a cohesive whole. Bolting two Barrat homes together doesn’t make a manor house, and Blinx 2’s porcine additions don’t make it a great game.

Forwarding time by a year or so, and looking back at the future, we can confidently say that Xbox hasn’t done particularly well for platformers. The likes of the original Blinx and Voodoo Vince would happily be forgotten by most, and although the Princes of Persia have offered excellent opportunity for relatively erudite platforming, it’s not quite the same as having some cuddly little mascot bounding around, spreading a contagiously innocent joy in its wake. And that placed even more pressure on Blinx 2 to come up with the goods; and makes the shortcomings all the more noticeable. For PS2 and Gamecube owners, this is barely worth glancing at, but as an Xbox exclusive title for exclusively Xbox gamers, it should find itself quite at home as genre leader. But bearing in mind the lack of competition, that’s not necessarily saying very much.

With a little more thought, Blinx 2 could have put itself on the map, but with a significant number of distinctly more impressive games doing a similar thing better elsewhere, we’ve been left somewhat unmoved. The idea’s a good one, and although a little more enthusiasm would have done plenty to invigorate the characters and storyline, all the ingredients are in order. But unfortunately, under closer examination, it’s turned out to compose a formula for chronic tedium that will likely turn your brain to a mushy pulp. We’ve been waiting a long time to see a ground-breaking platform game that would unleash the full power of the Xbox, and it’s beginning to look as if that day may never come. This could have been it, but it isn’t. It’s too easy, too shallow and, as a consequence, isn’t a great deal of fun to play.

SPOnG Rating: C-

Halfwits and children would love it, but the bulk of SPOnG’s Xbox owning readers would do well to leave this alone. If the need for a platform game is too intense, and can’t be sated by Metal Slug 3 or Prince of Persia’s sort-of-platform game offerings, then give it a whirl; but don’t expect anything of the standard you might expect of this genre on any other machine.
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Comments

Autobot 11 Dec 2004 03:03
1/3
The last Blinx Game was considerd too hard and now this one is considered too easy. Now If Artoon can just have an option to shut off the help then they might be in business. I have yet to play the game but I was really excited to see a sequel to one of the most imaginative and clever platformers around. I still am interested so I will rent it before I think of buying it. I loved Ty the tasmainian tiger if that helps people understand my mind set.
SPInGSPOnG 11 Dec 2004 08:16
2/3
Halfwits and children would love it


Dude, that makes it, like, totally the perfect Xbox game.
PresidentEvil 11 Dec 2004 08:34
3/3
Now I'm confused.

This was my FAVORITE computer video game. I was just so danged good at it.

I used to sit in the Oval Office until way after bed time playing it on my solid platinum diamond encrusted Xbox, that was a personal present from Bilbo Goats. The one that came with the card that said "Thanks for calling off the supreme court, here's to no more of this -anti-trust nonsense. Now if you could just stop schools buying Macs, you can have the negatives back."

Every time I ran into a problem in Blinks Too, somehow the solution would just come to me. I'd hear a voice in my head that just sort of made the answer clear to me. This didn't surprise me at all, because I hear voices in my head often, usually saying things like "Bomb some towel-heads" or "Make some poor people unemployed and move their jobs to somewhere that you might want to bomb later". Sure the voices in Blinks Two sounded different, but they were basically the same... compelling me to do things I'd be far too stupid to do on my own.

Now it turns out that it was the game manipulating me. This is a hideous erosion of my personal liberties, and it annoys me. Rich people should NOT be told what to do by anyone. It annoys me nearly as much as when I'm boning Mrs Bush and I hear a voice in my ear, and it turns out to be Dick Cheney giving me instruction in love. Get off my hairy ass Dick, and find your own Bush to slip into.
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