That pretty much sums up the straight-arcade conversion bit. There is, however, plenty more to Outrun 2's Xbox outing. Most importantly, there’s an expansive single player mission mode: called Driving 101. This follows the current racing-game trend of setting up a load of specific challenges under particular conditions,
A la carte Ferraris
with successful completion helping to unlock extra goodies. As such, it’s this section which promises the most for Outrun 2’s lifespan.
Although the arcade mode in itself has considerable longevity in the old-fashioned sense: i.e. it boasts simple addictive qualities and wide scope for replay and clock-beating, if you’re not a hardcore fan of the arcade version then Driving 101 will demand the most of your time. There are over 100 missions in this section, and the difficulty level gathers pace fairly rapidly.
Go on then!
This means that students of the drift may acquire some impressive skills with just a little dedication and devotion.
The variety of missions isn’t as diverse as, for instance, Burnout 3 or Juiced; but they do all relate to that unparalleled Sega ‘feel’ which so characterises Outrun 2. First and foremost, this means that they are all fun to play: although some of the challenges are considerably more difficult than those in the main mode. However, if judged by this mission mode alone, Outrun 2 doesn’t shine as brightly as it ought to.