Following its launch into the potentially enormous Chinese market, World of Warcraft has had a "players" announcement. That's carefully worded, "players" not "subscribers".Before we go there... some background:
March 2007 - "over eight and a half million."
September 2008 "more than 10 million."
February 2010 - "11.5 million subscribers"
Today... "Blizzard Entertainment, Inc. announced today that the subscriber base for
World of Warcraft, its award-winning massively multiplayer online role-playing game (MMORPG), now exceeds 12 million players worldwide."
Acti-Blizz admits that, "This milestone was reached in the wake of the mainland Chinese launch of World of Warcraft’s second expansion, Wrath of the Lich King, and also as global anticipation continues to mount for the December 7 release of the game's third expansion,
Cataclysm."
Other interesting WoW data? The game is available in eight languages and is played in North America, Europe, mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Indonesia, the Philippines, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau.
So, add China and get 500k new subscribers? Your opinions in the Comments below please.