17 September 2015, Milan ? Milestone s.r.l., Italy?s leading game developer for consoles and PC, and the world?s foremost developer of games dedicated to the world of motorcycling, is delighted to announce MXGP2 ? The Official Motocross Videogame, scheduled for launch in February 2016 on Xbox One®, PlayStation®4, and Windows PC®/STEAM?.
The concept guiding the development team working on the new chapter of MXGP is to bring new life to the pulsating mechanical heart of every true racing fan, powered by petrol and immersed in dust and mud, forged in the flames of the furnaces of master mechanics.
Experience the excitement of racing alongside the riders, the teams, and on the circuits of the 2015 season that have kept spectators glued to their screens right up to Romain Febvre clinching the world title at the Netherlands MXGP on August 30. MXGP2 will introduce vehicle and rider customisation, indoor arena events, and much, much more.
The career mode is present alongside on-line and off-line modes to challenge players and push their gamepads to the limits, as they race to win the title of undisputed Motocross champion, standing shoulder to shoulder with leading names in international Motocross racing, like Ryan Villopoto and eight-time world champion Tony Cairoli.
Luisa Bixio, the VP at Milestone, says ?Motocross is a thrilling and spectacular sport, bringing together a dynamic, enthusiastic community of fans, who are always ready to share their ideas for new features and ideas with us." She continues, "The passion that the development team working on the game are putting into every detail and the expertise they have built up working on titles for the current generation of consoles, allows us to create a product that will satisfy the needs of all Motocross fans."