Havok Announces Support for Wii™

Next-generation game platform extends Havok cross-platform reach

Posted by Staff
Los Angeles, CA, May 9, 2006 – Havok-- the game industry's leading supplier of cross-platform middleware solutions-- announced today at the "E3" Electronic Entertainment Expo that they will optimize all of their game-play physics and animation software technology for the new Wii™ platform from Nintendo.

Havok has long been a supporter and advocate of Nintendo, with more than fifteen
Nintendo GameCube™ titles released using Havok middleware. With this latest announcement Havok strengthens their relationship with Nintendo, and helps accelerate the development of exciting new titles that take advantage of the Wii's unique capabilities.

"Nintendo has always captured the imagination of game-players and developers alike around the world," says Jeff Yates, VP Product Management at Havok. "Havok is no exception when it comes to the Wii platform. We look forward to seeing the amazing range of new experiences that this game system brings to next-generation developers."

"Havok has become synonymous with state-of-the-art physics in games in recent years," said Ramin Ravanpey, Director of Software Development Support, Nintendo of America. "With this announcement from Havok, we feel Wii developers have another critical tool in their hands that helps unleash the real magic of the Wii platform."

About Havok
Havok is the gaming industry's leading independent provider of physics and character animation middleware. Top game developers and publishers worldwide such as Sony, EA, Ubisoft, and Activision have licensed Havok products for use on over 150 titles including Harry Potter and the Goblet of Fire, Splinter Cell 3 and Shrek Super Slam. Havok enables game developers to create virtual worlds where players enter a dynamic, living and breathing universe with characters that interact in a completely natural and unscripted way. Havok's game specific solutions help developers achieve creative goals while reducing overall cost, time and risk associated with building today's leading games. Havok has offices in Dublin, Ireland and San Francisco.

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©2006, Havok and Havok 3 are registered trademarks of Havok and Telekinesys Research Limited. All other products, company names and logos are trademarks or registered trademarks of their respective owners.
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