Pro Evolution Soccer 2012 - Wii

Also known as: PES 12', 'PES 2012

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Pro Evolution Soccer 2012 (Wii)
Requires: Nunchuck
Also for: PC, 3DS/2DS, PS3, Xbox 360, PS2, PSP
Viewed: 3D Third person, into the screen Genre:
Sport: Football - Soccer
Media: DVD Arcade origin:No
Developer: PES Productions Soft. Co.: Konami
Publishers: Konami (GB)
Released: 4 Nov 2011 (GB)
Ratings: PEGI 3+
Accessories: Classic Controller


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PES 2012 for Wii brings a soccer game that is biased in favour of action over nerdy stats. However, PES 2012 still offers enough organisational and management elements to keep the purist soccer fan happy.

Developed by the Shingo 'Seabass' Takatsuka and his team in Tokyo, Japan, PES 2012 has had a major overhaul to its artificial intelligence systems this time around. This means that in single-player and online multiplayer, not only will the gamer’s virtual team-mates behave more like real-life pro footballers, so will the opposition’s.

Basically, simply and intelligently in situations such as through-balls, one-on-ones and pressing play, virtual teammates and opposition will react more rapidly and less erratically to the player with the ball.

This also offers opportunities for more intricate and effective passing as well as supported dummy when attempting to draw defenders, for example.

Also improved in PES 2012 are Zonal marking and positional defending – defending players are more fluid in their abilities to recognise over gaps and possible over-lap attacks for example, and will move to support colleagues against different attacking formations.

In fact, a brand new cursor switching system that uses the right analogue stick to switch to any player on the field has been introduced this time around to enable gamers to select a team-mate anywhere on the pitch fast enough to be readily available in a fluidly developing situation.

This also enables gamers to create more intricate set-pieces including free kicks and throw-ins as well as letting teams break rapidly and use space rather than just the ball more efficiently.

Footy, however, is also about physical opposition as player battles with player for ball and position (in entirely legal tussles of course). The ‘Jostle’ system has, therefore, also been tweaked to provide more realistic physical interaction. A big defender can jostle a smaller striker off the ball, but only if he’s quick and intelligent enough to catch up!