Crash Twinsanity - Xbox

Also known as: Crash Bandicoot: Unlimited

Got packs, screens, info?
Also for: PS2
Viewed: 3D Third person, into the screen Genre:
Platform
Media: DVD Arcade origin:No
Developer: Traveller's Tales Soft. Co.: Vivendi
Publishers: Vivendi (GB/US/GB)
Released: Sept 2004 (US)
8 Oct 2004 (GB)
23 Sept 2005 (GB)
Ratings: PEGI 3+, ESRB Everyone
Accessories: Xbox Memory Unit

Summary

Once dubbed Sony's first mascot, Crash Bandicoot of PlayStation fame made the transition into all-formats territory when the Naughty Dog franchise became wholly owned by French outfit Vivendi. At the time of writing, the idiotic marsupial is fast approaching his tenth birthday, but his platforming shenanigans are far from obsolete. Enter Crash's latest adventure, Twinsanity.

An apt title for a wholly unexpected turn of events, Twinsanity sees both Crash and nemesis Cortex joining forces to face a new and formidable opponent that threatens to wipe out their home and indeed the rest of the world. It's an adventure that breaks Crash vs Cortex tradition, but that also affords its players a new playing style and some genuinely humorous moments.

Where Crash has been famed for its linear level design and old-school platform elements in the past, Twinsanity tries breaks the mould by incorporating a fully-fledged, free-roaming, 3D game world for players to explore at their own leisure.

Teaming up with the mad-scientist, players can wander several vast environments, making use of team-based attacks that see the unlikely duo making hammers and even boulders out of themselves. Furthermore, Twinsanity's heroes never hesitate to deliver some truly comedic moves and cut-scenes, thanks to the wits of writer Jordan Reichek, the man responsible for the hilarious antics of Ren and Stimpy.

Though Twinsanity does indeed demonstrate some welcome new additions to the Crash universe with regards to gameplay, there are times when you'll revisit the side-scrolling and linear 3D playing styles of the older games. This is great for those particularly fond of the original three.

Vivendi's intent to deliver a bigger, more humorous adventure for Twinsanity has clearly been realised. There have been no better platform games released in 2004.

Artwork

Crash Twinsanity - Xbox Artwork

Crash Twinsanity - Xbox Artwork