Tom Clancy's Ghost Recon - GameCube

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Also for: PC, Wii, PS2, Xbox
Viewed: 3D First-person Genre:
Combat Game: Infantry
Strategy: Combat
Arcade origin:No
Developer: Red Storm Soft. Co.: Ubisoft
Publishers: Ubisoft (GB/US)
Released: 31 Jan 2003 (US)
28 Mar 2003 (GB)
Ratings: 15+
Accessories: Memory Card


Released for the other home consoles in 2002, Tom Clancy's renowned tactical shooter finally makes it to the GameCube, bringing Nintendites the world over the chance to don the face paint and get down to some serious manoeuvres.

The game places players in charge of the Ghosts - a unique squad, which focuses on covert military strikes and international peacekeeping missions that don't always go as planned. Conducting missions on foot, players occasionally have assistance from troops in tanks, helicopters and close air support, as they work with international military forces and NATO in the fight against rising dictators and rebel groups.

The Ghosts are also the guinea pig squad for testing the Army's latest and greatest equipment and weaponry. Players have access to the latest weapons, such as an M-16 assault rifle with a grenade launcher mounted underneath, or they could be responsible for the M-136 Anti-Tank Rocket that is carried on the back.

The team consists of two groups of three, all fully controllable and specialists in different areas of combat: Sniper, Demolitions, Support, Rifleman, and Infantry. Their individual skills are essential to successfully complete the various missions.

Now, one thing that is always well received with these types of PC-to-console ports is the fact that the console game's multiplayer aspect is a lot more accessible than the PC original. Granted, it's never likely to be up to the intensity of a LAN-based deathmatch but it's a lot easier when you can just stick two control pads in and get straight into the action.

It's taken a while but it's been worth the wait. If you're serious about your first-person shooters then you needn't look any further than this.