Interviews// Goichi Suda A.K.A. SUDA51 - No More Heroes

Posted 21 Sep 2007 17:38 by
Games: No More Heroes Killer 7
SPOnG: That was Super Fire Pro Wrestling Special wasn?t it? You were the scenario writer that made the hero commit suicide at the end of the game! As a first piece of work that?s pretty shocking for a story ending ? do you feel that a shock factor is necessary to engage with the player?

SUDA51: I think the shocking ending scenes were necessary really. In the story you had many different fighters to beat in order to gain experience, but at the end of it all there is nothing left for him. At first I was undecided whether to have a good ending or a bad ending for this game. There were many happy scenes along the course of the game, and I don?t like games with a completely wholesome good ending. So, I decided to kill him [laughs].

In terms of general video game story development, I really like to make games with a solid story. The same as with movies or books, the creators or writers are free to do whatever they want with their stories and I don?t want to make the same kind of Japanese fantasy plot lines. And I want to write stuff for adults as well, so that they can enjoy games too.

SPOnG: It?s been said that No More Heroes is going to be tackling some social issues? I?m curious as to what these are. Any hints?

SUDA51: In Killer 7 there were several social and political issues that were raised, but with No More Heroes there isn?t anything like that. There aren?t any social issues whatsoever in this one! [Laughs] It?s really just a nasty, gung-ho, fun action game that you?re just meant to dive into and mess around in.

SPOnG: Well, you can?t say fairer than that. Another difference is that No More Heroes takes a sandbox adventure style approach. The problem with these kinds of games is that sometimes they have pretty boring side quests. Will No More Heroes have sufficiently un-boring missions?

SUDA51: Well I hope so! [Laughs] The main character, Travis, is a bit of an upstart, trying to be like a hero of the nation or something. And because there are all these territories to take out and you have no money to start off with to fund things, you?re basically starting from zero. So, I guess the hero within him comes out in the side-quests because he does a part time job for people, like taking out garbage or cutting the lawn and things like that. He has to earn his money once he gets involved with the main story quest.

SPOnG: You mentioned a while ago that No More Heroes is going to be more violent than Manhunt 2. Are you still going to carry out this threat of yours?

SUDA51: [Laughs] Well, we still don?t know if Manhunt 2 is going to be released or not, but actually we?re looking forward to it. The violence won?t be the same kind of graphical violence that you may see in Manhunt 2 anyway, because it?s more of a cartoon-esque violence whereas in Manhunt 2 it?s really real and lifelike. So, it won?t be the same level of violence regardless.

Yeah, I don?t think No More Heroes will be as violent as Manhunt 2, it?s still right up there. It?s the one to beat!
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Games: No More Heroes Killer 7

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The Absinthe Review Network 24 Oct 2007 20:31
This is BYFAR my #1 most-anticipated game, even more than Nights, surprisingly. I think I've played through Killer 7 about three times now, and I'm not the one to replay titles I've completed...

...also the last NMH trailer made me slam my head into the wall knowing it won't be out until next year. This game is my Halo 3-equivalent!
Joneser 12 Feb 2008 19:23
NiGHTS? Give me a break - who cares. It's clearly broken and everyone knows it already.

This. on the other hand, looks like the greatest game ever! I do like to get over-excited, but come on. There's a massive amount of artsy creepy killing. Which is how all games that aren't about driving cars should be!
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The Absinthe Review Network 12 Feb 2008 19:40
Look at the DATE of my post, you idiot. I said that FAR before any reviews were published...
Joji 11 Mar 2008 10:24
Good interview Spong. Suda is becoming a bit of a star, like Itagaki for us. Its nice to have more creative types represent their cool games.

I hope No More Heroes does well for him and Grasshopper, despite the japanese apathy to it. Like Killer 7, this is game worth owning.

If only other developers could have this much vision when approaching Wii development.
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