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GT Interactive's first work that SPOnG is aware of is the 1989 title, "Classic Trainer" (Spectrum 48K).
The company has been involved titles released on the PC, Power Mac, PlayStation, Game Boy Color, Dreamcast, N64, Game Boy, Saturn and Spectrum 48K. Of these, "Driver" (PlayStation), "Unreal Tournament" (PC), "Driver" (PC) and "Duke Nukem Time to Kill" (PlayStation) have been best selling titles.
The company's most recent involvement was on the 2000 release "Driver" (Game Boy Color).
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26 Sep 2002
28 Nov 1999
Lee Brimmicombe-Wood | Original Concept | 99 | - | ... | |
Nick Pelling | Programmer | 97 | - | 98 | |
Ian Ball | QA/Test | ||||
Rob Letts | Unspecified | ||||
Frank Herman | Unspecified | 95 | - | 00 |
26 Sep 2002
28 Nov 1999
Lee Brimmicombe-Wood | Original Concept | 99 | - | ... | |
Nick Pelling | Programmer | 97 | - | 98 | |
Ian Ball | QA/Test | ||||
Rob Letts | Unspecified | ||||
Frank Herman | Unspecified | 95 | - | 00 | |
Steve Allwork | Unspecified | 97 | - | 00 | |
Neil McKenna | Unspecified | 99 | - | 00 |