Molynuex: Lesson Learned on Over Promising

Won't piss people off.

Posted by Staff
Molynuex: Lesson Learned on Over Promising
The Creative Director of European Studios at Microsoft, one Peter Molyneux gave an interview that was "kinda off the record" - even if on camera. He's also learned a lesson about over-promising.

Last week, he spoke about changes to Fable III that would "piss some people off". It seems, according to Twitter, that "It was kinda off the record conversation I didn't dream it would go in the press." He clarifies, "To make it clear I was talking about being a designer and how sometimes people may not like your changes."

That said, having been at X10 last week, and listening to feedback, Peter has "definitly (sic)... learnt my lesson about over promising. There is a ton of work to do for sure, and the team are working hard.I truly believe."

Other lessons learned?

"4 don't upset people
8:41 PM Feb 11th from TweetDeck
Reply Retweet
3 talk about new combat
8:41 PM Feb 11th from TweetDeck
2 talk about touch and how unique it is
8:40 PM Feb 11th from TweetDeck
1 talk about being king but I am not allowed to talk about the new gameplay
8:40 PM Feb 11th from TweetDeck"

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