Enterprising home electronics boffin, Adam Thole, has torn apart his Xbox 360 controller and modified it with a tilt-sensing accelerometer to produce what looks, from video evidence he’s posted (which you can see below) very much like a workable motion-sensing 360 controller.
From Thole’s own run-down of the experiment on his website:
After wanting to play around with an accelerometer for a long time, I finally thought of an idea that would warrant me purchasing one, modifying an Xbox 360 controller to make one of the analog sticks controlled by the tilting motion of the Xbox controller.
The accelerometer works by outputting varying voltages for varying accelerations. I will use a 3-axis accelerometer so it will output 3 varying voltages. I will use an analog-to-digital converter to get the signals into a micro controller. The micro controller will do the processing that determines how the controller is tilted. It will then be output as an analog voltage to the controller in place of the on board potentiometers that are controlled by the analog stick.
The Xbox 360 tilt controller is now finished! I got rid of my breadboard mess, switched to mostly surface mount components and put everything onto a circuit board. It sure is easier to play games without wires hanging everywhere!
Let me know what you think about this and whether or not I should make a wireless version. Also, I would like my projects to start becoming self sufficient, so if you are interested in buying a 360 tilt controller or maybe just a soldered circuit board, let me know.
SPOnG’s put a call into Microsoft in the UK this morning to get the official company line on the matter.
Check the video evidence out for yourself below. It shows Thule using his soldered-together kit to play
Crimson Skies for Xbox (on his 360),
Full Auto and
Marble Blast Ultra (plus N64
Goldeneye on a laptop, bizarrely) and let us know what you think in the forum.
The Hole - video powered by Metacafe
The Hole - video powered by Metacafe