Torn from the life he knew - by forces intent on his destruction - and forced to wear a painful mask as testament to a crime he didn’t commit, one man must embark on a journey to discover the truth about himself and the world he must save. Yet as his enemies close in, he finds himself at the center of a prophecy that he wants no part of, and which compels him to make a decision no man should have to. But then again, this is no ordinary man. And this is no ordinary tale. This is Warriors of Might & Magic.
With the cut and thrust of a truly skilled swordsman, Warriors of Might and Magic skillfully blends the award-winning Might and Magic brand with third person action adventure, intense hand-to-hand combat, a new, intuitive gameplay interface, awe-inspiring lighting and special effects and an innovative new fighting system.
In a bold move, 3DO has moved away from traditional combat-based around projectiles and shooting and focused instead on ultra realistic mêlée-based combat combined with an array of special fighting moves resulting in ‘up-close and personal’ combat unparalleled in game development. Warriors of Might and Magic also uses a second-generation games engine and enhanced technology for each platform producing more polygons, special mapping and brighter, more detailed environments.
In the rich tradition of all Might and Magic games, Warriors of Might and Magic will bring to life a compelling story with vivid graphics, streamlined gameplay, intriguing characters, non-player characters and rewarding character development.
Warriors of Might and Magic will be published for Game Boy Color on December 8th 2000, PlayStation in January 2001 and PlayStation 2 on February 16th 2001.