Developed exclusively for PC by Ukraine-based GSC Game World, S.T.A.L.K.E.R. Oblivion Lost is the first game to utilize GSC Game World?s proprietary X-Ray engine that allows for massive indoor/outdoor environments, real-time physics and the capability to push more than one million polygons per frame at 60 frames per second. S.T.A.L.K.E.R. Oblivion Lost provides players with an intense first person action experience that incorporates elements of survival horror and role-playing while taking place in the forbidden zone of the Chernobyl nuclear facility. S.T.A.L.K.E.R. Oblivion Lost will be available in 2004.
?S.T.A.L.K.E.R. Oblivion Lost is an extremely unique game that seamlessly blends the genres of first person action, survival horror and role-playing into a single experience,? said Jack Sorensen, executive vice president of worldwide studios, THQ Inc. ?This was truly one of the most talked about games at the recent Game Developers Conference and we are very excited to be working with GSC Game World as we move more aggressively into the high-end PC business.?
"THQ is one of the largest and most successful publishers in the world,? said Anton Bolshakov, Deputy Director of GSC Game World. ?Their powerful global marketing and distribution force will make them the ideal partner for S.TA.L.K.E.R. Oblivion Lost.?