Looking Glass Studios' Thief: The Dark Project to Steal Show at E3

The Shadowy World of Thievery and Deception Will be Illuminated in Atlanta

Posted by Staff
Cambridge, MA, April 22, 1998 - Looking Glass Studios, a leading entertainment software developer, today announced that it will be showcasing Thief: The Dark Project at the Electronic Entertainment Expo (E3), May 28-30, 1998 in Atlanta, GA. Looking Glass Studios will be conducting press interviews and demonstrating Thief: The Dark Project at the EIDOS Interactive booth (booth #7345) located in the Georgia World Congress Center.

Thief: The Dark Project is a first-person 3D action/adventure game where players assume the role of a master thief relying on stealth and cunning. Utilizing the revolutionary new Dark Engine, Thief: The Dark Project transports players into a mysterious and immersive techno-fantasy world of intrigue, deception and combat.

In Thief: The Dark Project, players embark on a series of adventures that are woven into a compelling story of seduction, betrayal, and ultimate revenge. In order to survive, gamers must use sly, evasive maneuvers to progress through a world where the shadows are your only allies, trust is not an option, and confrontation usually results in death.

"Looking Glass Studios' role-playing game roots were a driving force in the creation of Thief: The Dark Project," said Paul Neurath, managing director of Looking Glass Studios. "By combining multiple gameplay elements, we have achieved a fresh, unique approach to the first-person action/adventure genre."

Looking Glass Studios is a leading developer of entertainment and simulation software distinguished by its expertise in 3D immersive technologies. Headquartered in Cambridge, Mass., the talented team at Looking Glass has created some of the best-selling and highly acclaimed titles in the interactive entertainment industry, including the Ultima® Underworld™ series, System Shock™, Flight Unlimited™, Flight Unlimited II™and Terra Nova: Strike Force Centauri™.