Whilst its more Advanced successor may be hogging the limelight come June this year, the Game Boy Color will not be neglected - especially if games like Hands of Time is anything to go by. Due to be published by Titus in June 2001, the game combines a wealth of gaming styles to offer one of the format's most gripping of challenges.
Set in an alternate reality, Hands of Time features Sebastian Mortyr, an adventurer and all-round hero sent into the past to destroy a prototype time machine. If his mission fails, the time machine falls into dangerous hands - enabling a totalitarian nation to achieve global domination.
Hands of Time combines all-out action with more traditional puzzle-solving and adventuring. Eight massive maps with numerous secret passages await the player - each populated by touch adversaries, including mutated rats, agents from the future, death legions and cybermonsters.
In addition, players can commandeer five vehicles and discover over 80 in-game items, each of which will go some way to advancing the quest. Interactive cut-scenes relay key points in the game, and with 29 characters to meet the plot is as thick as they come.
Features:
· Eight massive levels
· Mixture of gaming styles
· Eight in-game weapons
· 29 in-game objects
· Multi-layered gaming objectives
Hands of Time will be released for Game Boy Color, in June 2001, published by Titus and distributed by Virgin Interactive.