April 2001 will see PC games players rekindling their passion for the real-time strategy genre when Games Studios ships out Moon Project, the follow-up to the smash hit Earth 2150.
The conflict unveiled in Earth 2150 shifts to the Moon, where the Lunar Corporation and United Civilised States battle for control of this strategic outpost. As the game progresses, the results of the Lunar Corporation's secretive Project SunLight experiments force both sides to change tactic - as a new breed of menace evolves.
Original developer Topware is once again at the helm, returning with a fresh and astounding real-time strategy game which will push the boundaries of the genre and build on the recognised brilliance of Earth 2150 - game which received rave reviews and shot to the top of the charts on its original release in April 2000.
The game retains its award-winning roots, boasting, as it does one of the most flexible - yet easy-to-use - fully three-dimensional graphic engines ever seen in a real-time strategy game. Whilst the move in to 3D has blighted the efforts of many game designers, Topware has created what is recognised as the most playable and visually impressive strategy game around.
Moon Project features a host of improvements and enhancements over its predecessor. For starters, the game features new units, structures and maps, requiring a whole new style of play. The display technology has been completely overhauled and features a host of brand new special effects, including meteor showers earthquakes and other meteorological catastrophes. Several in-game new features command different game strategies - players can now recycle units and structures, and the complexity of the tunnel systems has been increased.
The structure of missions has been improved to allow a more varied style of play, with the game wrapped up in a rich and varied storyline. Stacks of hidden objectives and tasks reveal additional secrets.
The challenge doesn't stop once the war has been won, however. Moon Project offers one of the most fully featured level editors ever designed, allowing gamers to easily adapt existing terrain or design their own from scratch. Additional textures can easily be imported, allowing gamers to design levels with completely fresh themes. This flexibility extends down to each individual unit, with all attributes fully-configurable.
Earth: 2150 received a slew of accolades on its original release, almost single-handedly injecting life into a stagnant genre. With Moon Project, Games Studios will be pushing real-time strategy games further than ever before - making a giant leap for gaming kind in the process.