Vigilante 8:2nd Offence

ACTIVISION RAISES THE BAR IN THE AUTO-COMBAT CATEGORY WITH VIGILANTE 8: SECOND OFFENCE

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Contacts for further information:
UK Press
James Beaven: 01895 456765
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ACTIVISION RAISES THE BAR IN THE AUTO-COMBAT CATEGORY
WITH VIGILANTE 8: SECOND OFFENCE,
THE GROUNDBREAKING SEQUEL TO THE SMASH HIT VIGILANTE 8

Game to Deliver More Over-The-Top Intense Full-Throttle Vehicular Mayhem


Santa Monica, CA – January 22, 1999 – Gamers get ready to put the pedal to the metal when Activision, Inc. (Nasdaq: ATVI) goes off road with the release of Vigilante 8: Second Offence. Nintendo 64 and PlayStation game consoles will hit the redline this fall when the sequel to the new king of auto-combat, Vigilante 8, hits retail shelves worldwide.

“Vigilante 8 set the benchmark for the auto-combat genre with its lighting-fast 3D landscape engine, superb graphics and fully-destructible arenas,” stated Mitch Lasky, senior vice president, Activision Studios. “Vigilante 8: Second Offence will take another leap forward in redefining the current state of combat driving.”

Developed by Luxoflux Corp., Vigilante 8: Second Offence delivers non-stop intense full-throttle vehicular mayhem complete with new outrageous vehicles equipped with enhanced capabilities and a variety of unique charismatic characters. The game introduces players to a host of different challenges and objectives as they battle through a series of death matches in realistic fully destructible off-road arenas spanning the United States.

The sequel will expand on all of the breakthrough features of Vigilante 8 including one of the most popular and unique elements of the original game, the quest mode, by introducing larger and more challenging quests with diverse objectives. Other features include new power-ups, weapons, special moves and modes of play. Additionally the game introduces an improved level of graphical detail including exhaust, fog, water effects, brake lights and bigger and better explosions.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment software for personal computers and advanced console game systems such as the Sony PlayStation and Nintendo 64. Founded in 1979, Activision posted revenues of $260 million for the fiscal year ended March 31, 1998.
Activision maintains publishing and development operations in the US, Canada, the United Kingdom, France, Germany, Japan and Australia, and distribution subsidiaries in the United Kingdom, Germany, The Netherlands and Belgium. More information about Activision and its products can be found on the company's World Wide Web site which is located at http://www.activision.com.

The statements contained in this release that are not historical facts are "forward-looking statements." The company cautions readers of this press release that a number of important factors could cause Activision's actual future results to differ materially from those expressed in any such forward-looking statements. These important factors, and other factors that could affect Activision, are described in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 1998, which was filed with the United States Securities and Exchange Commission. Readers of this press release are referred to such filings.
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