After studying at Georgetown University, Richard Bisso spent a year working in brand advertising before entering the games industry as a game designer at 7 Studios in 2000.
In 2002 Bisso left 7 Studios and took his game design skills to developer Treyarch, which at that time was releasing the top-selling Spider-man, a game which arguably put the studio on the map. That game's sequel, Spider-man 2: The Movie, was one of Richard's credits at Treyarch.
In early 2006 Richard spent a short stint at Climax as a Game Director before moving on to take a position as Squad Lead/Senior Designer at Edge of Reality, working on titles including The Incredible Hulk.
At the beginning of 2009 Bisso join Sony Picture Entertainment, where he designs and implement games and other content for the PS3's Playstation Home.
Richard Bisso's first video game work that SPOnG is aware of is the 2004 title, "Spider-Man 2: The Movie" (PS2) as Artist/Animator/Modeller. Of the titles listing Richard within the credits , "Spider-Man 2: The Movie" (PS2) has been a best selling title.
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