Chris Taylor

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Chris Taylor
Gas Powered Games

Chris Taylor began his career in the video games industry 12 years ago at a company up in the Great White North (also known as Canada). His first title, "Hardball II," was the sequel to the popular "Hardball" and garnered the 1989 award for best sports game of the year from the Software Publishers Association. His next game,"4D Boxing," is widely recognized as being one of the first games to use a motion capture system to animate characters in 3D. After a short stint as a project manager, Chris returned to his role as designer and project lead and created the original "Triple Play Baseball" for Electronic Arts.

Having had his fill of sports games, Chris decided it was time to blow something up. In 1997 he realized his goal of creating an over-the-top RTS experience with the critically acclaimed "Total Annihilation" and the follow-up expansion pack, "The Core Contingency". Total Annihilation surprised many people with its 3D units and open-ended architecture that allowed fans to create their own maps, missions, and most importantly units. This community is still active today with more than 100 fan sites around the world.

After more than a decade of working for other people, Chris felt it was time to 'go for it' and start his own company. In May of 1998, Chris founded Gas Powered Games on the east side of Seattle. With a team of 20 talented people, his new company is currently working on "Dungeon Siege," a fantasy RPG with an action-oriented spin that takes the genre to a new level of excitement. Dungeon Siege is the first title from Gas Powered Games and brings Chris one step closer to achieving his goal of bringing the industry's most talented game developers together under one roof to build the best games ever.

Software Highlights from Credited Titles

Chris Taylor's first video game work that SPOnG is aware of is the 1996 title, "FIFA 97" (SNES) as Musician/Sound Effects Management. Of the titles listing Chris within the credits , "FA Premier League Football Manager 2000" (PlayStation) has been a best selling title.

Chris's most recent involvement was as Project Leader/Producer on the 2002 release "The Lord of the Rings: The Fellowship of the Ring" (PC).

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