Kid Icarus: Uprising - 3DS/2DS

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Viewed: 3D Third-person, over the shoulder Genre:
Combat Game: Flying
Media: Cartridge Arcade origin:No
Developer: Nintendo Soft. Co.: Nintendo
Publishers: Nintendo (GB)
Released: 23 Mar 2012 (GB)
Ratings: PEGI 12+
Connectivity: Multi-Card Play, Local Play
Accessories: Circle Pad Pro

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Summary

If I was able to get any game I wanted the second I bought a 3DS, it would be this one. Alas, nobody’s sure if Pit will even grace store shelves in the system’s first six months on sale. It’s not a mind-blowing use of the handheld’s unique new technologies, but what I played was exceptionally good.

For a really basic comparison, Uprising plays a lot like a Sin & Punishment game, with on-screen action that would make even Treasure proud. Pit and enemies like Monoeyes and pop out in 3D depending on their movement around the level, and there’s a good mix of flying and ground-based combat. Your trusty bow can be used to target faraway baddies, but if they get too close Pit can use his twin blades (ala Smash Bros Brawl) and slice them to pieces.

You’ll spend a lot of the time on the ground running for your life throughout loads of explosive events, but there’s the ability to use those angel wings and take flight for limited periods of time. Better yet, if you fancy a touchscreen input the stylus can be used to target foes, with the Circle Pad for firing and the left bumper for a secondary attack. Uprising really can’t get here soon enough.