Hot Wheels Velocity X - GameCube

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Hot Wheels Velocity X (GameCube)
Also for: PC, PS2
Viewed: 3D Combination Genre:
Racing: Car
Arcade origin:No
Developer: Beyond Games Soft. Co.: Mattel
Publishers: THQ (GB)
Released: 18 Nov 2002 (US)
6 Dec 2002 (GB)
Ratings: 3+
Accessories: Memory Card

Summary

The concept behind this game was to combine the traditional elements of playing with toy cars - like you used to do when you were a kid - with the technology of a present day video game. What developer Beyond Games wanted to achieve was a racing game in which players could perform all the over-the-top stunts that you used to do in the playground with your model cars, like driving up walls, flying over massive jumps, and pulling huge skids.

In the game, your driving skills are put to the test, as you defend Monument City from a criminal gang of racing villains. The mission-based game follows a story that takes you and your cool car through 30 treacherous missions, set across six huge levels of a destructible 3D world. All rivals must be crushed and to accomplish each mission you must do whatever it takes, including a host of crazy stunts like speeding through loops, catching big air, and running opponents off the road. Alternatively, the bad guys can also be taken out with the aid of the game's arsenal of powerful weapons.

As well as the single-player story mode, there are also a number of multiplayer modes, which offer head-to-head racing, battles and a selection of stunt challenges.

The emphasis in Hot Wheels Velocity X is definitely not on faithful driving simulation. Big weapons, silly speeds and ridiculous, impossible feats are what it's all about, and that's what makes it so much fun in a child-like sort of way.