Tomb Raider IIIs non-linear levels present the player with more than one route to complete each level. There is also a new structure for the order of gameplay: Tomb Raider III contains 5 separate adventures which link together. After completing the first adventure, the following three may be played in any order, before the fifth level brings the game to its conclusion. A new save-game system has also been implemented, offering easy and difficult options.
Improved artificial intelligence allows more sophisticated combat techniques since enemies react far more realistically they may even run away when initially approached. It is now possible to sneak past some of the enemies and duck behind objects whilst shooting.
As well as a completely new landscape system that allows far greater detail than the previous games, Tomb Raider III incorporates a variety of new elements such as multi-coloured lighting, weather effects and more realistic execution for flames, explosions and water surfaces. All elements have been designed to give the game more depth and the player more satisfaction!